ClampMin
Constructor
ClampMin <id> (double min, double init_val)
Action
Keeps an input value upper than the specified minimum value.Predefined children
- DoubleProperty:
min
,input
,result
.
Example
use core
use base
use display
use gui
_main_
Component root {
Frame f ("myFrame", 0, 0, 500, 500)
FillColor _ (0, 0, 0)
Text unbounded (50, 50, "")
Text bounded (50, 150, "")
ClampMin min_x (100, 100)
f.move.x => min_x.input, unbounded.text
min_x.result => bounded.text
}