FillOpactity
Constructor
FillOpacity <id> (double a) // a must be in the range [0,1]
Action
Specifies the opacity that will be applied to fill the next shapes.
The newly defined opacity does not replace the previous one, it is multiplied by it.
Predefined children
Example
use core
use display
use gui
_main_
Component root {
Frame f ("myFrame", 0, 0, 400, 400)
FillColor fc (200, 150, 100)
Rectangle r (180, 180, 100, 100, 0, 0)
FillOpacity a (0.8)
FillColor fc2 (100, 150, 200)
Circle c1 (200, 200, 50)
}