FillRule
Constructor
FillRule <id> (<0|1>)
Action
Specifies the rule to fill the next shapes.Predefined children
a
.
Example
use core
use display
use gui
_main_
Component root {
Frame f ("myFrame", 0, 0, 400, 400)
FillRule r1 (0)
Polygon poly1 {
Point p1 (50, 0)
Point p2 (21, 90)
Point p3 (98, 35)
Point p4 (2, 35)
Point p5 (79, 90)
}
FillRule r2 (1)
Polygon poly2 {
Point p1 (150, 0)
Point p2 (121, 90)
Point p3 (198, 35)
Point p4 (102, 35)
Point p5 (179, 90)
}
}