Texture

Constructor

Texture <id> (string path)

Action

Defines a new texture from the picture at path that will be applied to fill the next shapes.

Predefined children

  • TextProperty: path.

Example


use core
use display
use gui

_main_
Component root {
  Frame f ("myFrame", 0, 0, 400, 400)
  Texture t ("texture.png")
  Rectangle r (10, 10, 150, 80, 5, 5)
}